Captivating games, built to run flawlessly.
From the first playable idea to launch on the App Store, Google Play and Steam — with playtesting and performance checked on every build.
- 5
- steps from concept to launch
- 60 FPS
- stable performance target
- iOS · Android
- plus PC and web
- Unity · Godot
- the engines we use
One complete game development package.
Five steps, from concept to live operations. Every step has a business reason and concrete deliverables — together they put your game in players' hands, 100%.
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Step 01/05 · Concept
Concept & game design
Why it matters
A successful game starts with a clear gameplay loop and a well-chosen audience, not with the art.
Deliverables
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Game design document
Mechanics, progression, economy and visual style.
GDD · Miro
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Market analysis
Genre, competitors and monetisation model.
Workshop
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Production plan
Milestones, platforms, budget and team.
Roadmap
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Step 02/05 · Prototype
Playable prototype
Why it matters
A prototype played within weeks shows whether the idea is fun — before the big investment.
Deliverables
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Gameplay prototype
The core loop, playable as early as possible.
Unity · Godot
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Early playtests
Sessions with real players, with fun measured.
Playtest notes
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Vertical slice
One complete level at final quality.
Build
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Step 03/05 · Production
Production
Why it matters
Sprint-based production keeps the budget under control and the game always playable.
Deliverables
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Gameplay programming
Mechanics, game AI, interface and save systems.
C# · GDScript · C++
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Art & animation
Characters, levels, effects and interface.
Blender · Spine
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Audio
Music, sound effects and mixing.
FMOD · Wwise
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Backend & multiplayer
Accounts, leaderboards and cloud saves.
Nakama · PlayFab
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Step 04/05 · QA
Testing & optimisation
Why it matters
Players rarely forgive a game that crashes. Testing and optimisation protect your reviews and retention.
Deliverables
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Game QA
Functional, regression and compatibility on real devices.
Device lab · Jira
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Performance
Stable FPS, optimised memory and load times.
Profiler
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Automated builds
Every platform exported on every commit.
GitHub Actions · GameCI
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Step 05/05 · Launch
Launch & live ops
Why it matters
Launch is only the beginning: updates and player data keep the game alive and profitable.
Deliverables
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Store submission
App Store, Google Play and Steam, meeting each store's requirements.
App Store · Google Play · Steam
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Analytics & crash monitoring
Retention, sessions and crashes, tracked daily.
GameAnalytics · Sentry
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Updates & new content
Events, levels and regular improvements.
Live ops
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SHIPPED 100% Shipped, 100%. Live in the stores, stable and monitored.
2.0About Zovann
Every test has a purpose. Every report leads to a decision.
Who we are
Zovann Solutions is an IT services company that builds web products and games and assures software quality. We work alongside product teams, startups and companies that want to ship more often — without the pre-release anxiety.
We combine the discipline of classic testing with the speed of automation and artificial intelligence — so quality gates are delivered faster, without shortcuts.
Principles
- 01Accuracy
- Clear acceptance criteria. No more “works on my machine”.
- 02Transparency
- Reports and dashboards that management actually understands.
- 03Automation first
- What repeats gets automated. People test what matters.
3.0Contact
Let's run the first suite together.
Tell us what you're building, which stack you use and where it hurts. We'll come back with a concrete plan.
Email us directly
contact@zovann.com